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@silverwizard just reminded me of that d&d campaign I was in where an owlbear attacked and I fed it a bunch of goodberries so it wasn't hungry anymore and so was happy and stopped attacking because I was playing an animal loving druid.... but then the same thing happened with rats, and a giant squid... and just kept happening because the gm just kept motivating our enemies with hunger... eventually he stopped but it happened more times than I expected that goodberry just worked
in reply to Becky

The worst part was the gm was progressively more frustrated every time it happened but I'm pretty sure it was a default reaction to make hunger the motivation...
in reply to Becky

That GM also loved set piece fights as the big moment.

So having a cool fight with an octopus in the sewer was 100% a thing he thought was cool. But then we just gave the octopus a goodberry and moved on.

in reply to Becky

Last Sunday:
DM: You see a great elk in the clearing you need to hunt, do you set traps or try to shoot it from where you are?
Me: I use my paladin power to abjure it, making it frightened, and then I walk to it and plunge my great-sword between his eyes.

Thankfully the DM was delighted by my “solution”, DnD is stupid but fun when you take it as a puzzle board game.

in reply to silverwizard

We needed a great elk heart (among other things) to allow a druid ghost to prepare a potion to heal a treant!

It was force majeure!

in reply to silverwizard

Guess we didn’t have Becky on our team 🤷‍♂️
in reply to Hypolite Petovan

I 100% agree, but I have only ever really done ttrpg with Sean and that's always been his approach

Plus my first game was fate, which fits that so well imo