So I have a Shadowrun GM who wants to run deep political intrigued and complex cons
But he's absolutely awful at it
So he trying to run a political grift that we're opposing and we found why the politician who had backed down, they had received a note saying "Change your vote, or else"
And I was like "ok, but this is a grift, what the fuck is actually happening, we gotta figure out why nothing made her fold" and then the GM was like "oh, it had an explicit death threat"
And I think I'm offending him because I keep thinking that "a politician receiving death threats" wouldn't even crack the top ten surprising things that had happened to her in a day. But he keeps saying how this is deep politics and no hints we have to figure it out.
silverwizard
Martijn Vos
•"Or else" isn't very specific. At the very least include a photo of the politician's children at their school or something. That's what makes a threat at least somewhat credible.
I'm also running a somewhat political game, but it's not that deep. I'm mostly following the SRM4 adventures, fleshing them out a bit more here and there. I want to do a bit more with the corruption around the Backhaven administration, but I'm not sure how. It's mentioned a lot in various sources, but never very fleshed out.
silverwizard
@Martijn Vos yeah that makes sense!
And yeah! It is a very minor unactionable letter with no proof they can *do* anything. As I read it, it's a violent person blowing off steam, sure, it could be a problem, but that's why you have security!
I was expecting some level of:
inside person who was leveraging a weakpoint to talk her into being stressed out and afraid, balanced by threats and perhaps demonstrations, but apparently not