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My new RPG Dungeons in Dragons where intrepid explorers explore living systems inside massive behmoths in order to reach their hearts to slay them. The Dragons are the size of small mountains, and contain dangers and complex ecosystems of microbes the size of a person.
in reply to Hypolite Petovan

@Hypolite Petovan @Dave "Wear A Goddamn Mask" Cochran The main question is how do you evoke the weirdness of a dungeon inside a monster without too much body-horror but also the right amount. And then how do you differentiate the dragons. Gotta pull out some Dragon theories about why you'd delve into dragons.
in reply to Hypolite Petovan

@Hypolite Petovan @Dave "Wear A Goddamn Mask" Cochran gotta start with humans - why build in the mouth of a dragon? obviously because it's the safest place! Are dragons safety, or are they the danger being escaped? I don't know if we want people normally inside, since it's the Dungeon. But if that means we need something desired inside. I'd like this to not be Shining Heroes but instead scrappy underdogs, so that means it's gotta be food, water, or safety. Food would be funny, Water would be terrifying, safety would be expected.
in reply to silverwizard

@silverwizard @Dave "Wear A Goddamn Mask" Cochran Like the diamond mines in Africa, dragons' insides could contain a valuable resource that desperate people would be ready to risk their life to obtain for a chance at upward social mobility.
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