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i feel like a weirdo for liking biters in factorio because everyone else wants to turn them off lol
in reply to holly hoppet

if you turn them off then like, what's the game? what part of it makes it a game
in reply to mixed berry social anxiety disorder 🍓

@monorail the building in itself is a game. not all games have to have a loss condition or apply pressure to the player. there are a number of peaceful factory games i quite enjoy, factory town chief among them
in reply to holly hoppet

sure but like, without biters you just... will win. and you can make it faster but there's not like

idk. i don't get it but that's fine

in reply to holly hoppet

@holly hoppet :heart_ace: :trans_heart:​ I tend to leave biters on, but only in the last 2 years or so, mostly as a puzzle dimension I'm not used to. So I think they're good, just I feel like they're late game.
in reply to holly hoppet

my personal experience only:

once I got a strategy for handling biters it turned into just pure toil in future playthroughs. I'm always going to win eventually if I keep playing. Sometimes I start a new factory for the chill coziness of a comfort game. My longest run was no biters no cliffs just frictionless little machine building toy mode

in reply to Madeline Nostromo 🏳️‍⚧️

this is probably why I've bounced off every overhaul mod, no matter how much everyone loves it. They're all harder and more of a slog and that's just not what I want out of an overhaul. I want new experiences that expand that cozy mode, but that doesn't seem to be something anyone's doing
in reply to holly hoppet

Turn them off? As in shoot them? I turn them off with my tank.