@Hypolite Petovan If your game has the coolest magic sword in the world, and the PC who swings a sword isn't getting it, it's a wasted detail. That sword should be in the hands of the villain or the hero, or else fuck it.
Maybe some games will have players who all hate swords and it doesn't come up, but the expectation is that the cool parts of the game are used in the game!
@Hypolite Petovan If I'm playing A Game Of Magic Swords my sword can be cool because it's on fire instead of +1, and if I'm playing Grim Gritty No Magic my sword can be cool because the hilt is obsidian or because it helped fight off the Huns.
But don't say "Grim Gritty No Magic has the sword called Magic Sword and it exists but the GM shouldn't let a player have it because it's rare!
Hypolite Petovan
in reply to silverwizard • • •silverwizard likes this.
silverwizard
in reply to Hypolite Petovan • •@Hypolite Petovan If your game has the coolest magic sword in the world, and the PC who swings a sword isn't getting it, it's a wasted detail. That sword should be in the hands of the villain or the hero, or else fuck it.
Maybe some games will have players who all hate swords and it doesn't come up, but the expectation is that the cool parts of the game are used in the game!
Hypolite Petovan likes this.
silverwizard
in reply to silverwizard • •@Hypolite Petovan If I'm playing A Game Of Magic Swords my sword can be cool because it's on fire instead of +1, and if I'm playing Grim Gritty No Magic my sword can be cool because the hilt is obsidian or because it helped fight off the Huns.
But don't say "Grim Gritty No Magic has the sword called Magic Sword and it exists but the GM shouldn't let a player have it because it's rare!
Hypolite Petovan likes this.