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Submitted @dthompson's excellent blogpost "Growing a Networked Garden with Spritely Goblins" to HN and lobste.rs

lobste.rs/s/npc8ex/growing_net…
news.ycombinator.com/item?id=3…

@dave
This entry was edited (1 year ago)

Chris reshared this.

in reply to dave

Typical HN comment
I don't see the point of this. If you're trying to accomplish such and such, it's easier to just <|centralized| |cryptography|> thing instead...
in reply to Chris

re: Typical HN comment
@50htz thank you for simulating the inevitable

Chris reshared this.

in reply to Now at cwebber@social.coop !

41 points and no comments. This clearly means that Spritely Goblins are breaking the pattern matching capabilities of reply guys everywhere
in reply to Now at cwebber@social.coop !

This is making me want to implement Conway's Game of Life in Goblins to learn and to be a mockery of myself
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silverwizard
Make each cell an actor, methods to grow, die, and check nearby cells, and be checked by nearby cells