I honestly don't know enough to comment at length, but the whole situation sounds like garbage and anti-competitive with legal wrangling to retroactively destroy people who in good faith stuck to what was legally on offer.
The baffling part is I can't find any evidence that there was a financial incentive. By all metrics, business is booming.
There was, however, a change in leadership, which stinks like a killjoy getting a corner office.
bluestarultor
in reply to bluestarultor • • •bluestarultor
in reply to bluestarultor • • •Goldy
in reply to bluestarultor • • •bluestarultor
in reply to Goldy • • •@Griff There's a subset of D&D that was more or less licensed for outside use, excluding certain "brand identity" items like Beholders, but otherwise allowing for everyone else to dig out of the same square meter of Tolkien's back yard as D&D does to make their own stuff.
Wizards of the Coast is now attempting to not only discontinue that, but retroactively revoke it from everyone who decided to partake.
Goldy
in reply to bluestarultor • • •silverwizard
in reply to bluestarultor • •The exact words from Hasbro was that D&D was "under monetized", not that it was losing money
They just wanted more money from that boom