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Hey #Unix folks recommend me your favorite games that can run in the terminal that aren't:

1) the most basic boring arcade stuff like snake or missile command

2) roguelikes/dungeon crawlers (love em but there's no lack of those)

3) chess, backgammon, etc., more meaty board games sure but there's already a million easy to find ways to play chess in a terminal

edit: 4) IF, I know where to find plenty of that, forgot this one

This is for my machine with no gui so when I say terminal I mean terminal not just like "text based and looks like it'd be in a terminal maybe".

#terminal #tui #linux

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lori
@craigmaloney oh yeah I did add Mille Borne, I haven't played it yet but I've heard people say that Monster Maker (an 80s Japanese card game I have) is similar in the sense of trying to play distance cards to the right length and stopping other people from progressing. Just with a little more Gandalf (who in later printings got renamed to Gandawulf), so I've always meant to try that game digital or otherwise.
in reply to lori

@lori SDF has a pretty extensive list of games, though, I think most of them fall into the list of categories you've excluded.
@lori
in reply to lori

exceptionally cursed but: I once hacked a ncurses TUI display mode into a Gameboy emulator, using half-height unicode blocks to get 2 square-ish pixels per text character. worked badly, but worked nonetheless

unfortunately I don’t think I still have a copy I can share, but if you have the time and the know how it is both possible and very funny

in reply to joshie πŸ³οΈβ€πŸŒˆ

@joshie πŸ³οΈβ€πŸŒˆ badly or not, the fact that it woked at all is pretty impressive. If you should happen to find it kicking around on a drive somewhere, I'd love to see it in action.
in reply to lori

you might already know this, but if you're a Dwarf Fortress fan (or interested in trying it out), it has a curses mode!
in reply to via unreachable

@via unreachable The one in the Debian repositories can't. It looks like ASCII (actually CP437) but they're weirdly graphical tiles.
in reply to via unreachable

@via unreachable I didn't have an init folder under data. I added it and got the following when I launched it, I got the following error:

Display not found and PRINT_MODE not set to TEXT, aborting.
in reply to Jonathan Lamothe

it looks like Debian moved stuff around; try editing /usr/share/games/dwarf-fortress/gamedata/data/init/init.txt

Change [PRINT_MODE:2D] to [PRINT_MODE:TEXT], and you should get curses output.

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