convenient.email

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Pax Tharkas

Temple of Mishakal

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Temple of Mishakal

Temple of Majere

Important thread
Gateway

Warlock, Sorcerer, Barbarian, Druid Bard, and Rogue

Picking one: sorcerer
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Silver Dragon Mountain
Barbarian. Full stop.
They are definitely just double fighter, but the lack of non-casters stays my hand there

Qualinost

Background are 5e's best feature!

I tend to play Criminal, Hermit, or Sage

But building NPCs I put more thought into Background than class or race
Abanasinia

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Temple of Mishakal

Ok, as a result of parenting I am writing a book for D&D of boring magic that adventurers wont use

But I want to add a new warlock *pact* not patron. Has anyone else done this? Is there advice for it?

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#dnd
Citadel of Light
Yes, I was indeed expressing my opinion about D&D, not about your specific work that looks like it could have been part of a D&D book.

And I feel at some point mechanics harm both the Role and the Play in RPG to become Legalese-Game I guess?
I mean, D&D is a tactical game, rules are a shared language between player and gamemaster, making sure that's consistent matters

Burning Wheel does this *better* but is still tactical, but shoves narrative into those tactics

Fate does tactical *super* well while being narrative

Personally I like tactical games for that shared fiction, it's easy to agree on how the flavour works so you and the GM can agree on what exists. Games like Fiasco and Soth are hard to predict, you can't know how things are going to go, since you don't have a consistent set of tools, which makes them harder to run for people who plan

now, as someone who doesn't plan... I play too many games

but I am trying to make a tool for my friends and I to be able to have predeclared rules that *aren't* all for fighting

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Xak Tsaroth

Why is an Interstellar Dragon University not on your random encounter table?
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Citadel of Light

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Mithas

Tarsis
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