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Those CRT shaders in all the emulators annoy me. If I want a CRT look, I just play on a CRT.

But I make an exception for handheld games.
Playing a DS game with fake CRT shaders is so stupid it wraps hack around to brilliant

Canageek reshared this.

in reply to Foone🏳️‍⚧️

Now the real question no one asked becomes: How small could someone build a DS with two tiny CRTs and one of them a touchscreen.

Could it be made actually handheld? Probably honestly...

in reply to Doridian

@Doridian there was a video recently where someone modded a game boy to use a crt, and it worked.. sorta? it obliterated batteries though.

i'd be very curious to see a DS done like this. bonus points if it can still fold

(warning for the most unhinged hardware modding i have ever seen)

youtube.com/watch?v=irHI_2WdQX…

in reply to Foone🏳️‍⚧️

Third option (which I'm not going to do, but do want to point out is an option): playing old games with Snes9x-style scaling algorithms - maybe even with vanilla Kega Fusion - as a kind of counter-nostalgia out of spite.
in reply to Foone🏳️‍⚧️

I know it's not an available option to everyone, but I really like what you can do with the RetroTINK-4K, especially on an HDR OLED. It's not the same as a CRT, but it's close enough for me, and it's better than the solutions I find in emulators and those mini consoles